The Babylon Project
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Revision as of 09:38, 4 May 2010


The Gaim Intelligence is the collective name for Monarchy made up of the six Gaim Queens, each of which control their own specific territories on their homeworld N'chak'fah.

Bordering with the Brakiri Syndicracy, Gaim space, like many of the minor powers in the former League of Non-Aligned Worlds, is a relatively small area.[1]

Government

In the past, the Queens competed against each other through open warfare, however, since an attempted Narn invasion, open conflict among the Queens has lessened.

Historically, N'chakrah's thick atmosphere had kept the Gaim from developing astronomy or space flight and after the invasion was defeated by a combination of the ferocity of Gaim warriors and N'chakrah's hostile environment, the Gaim Queens came to realise that not only were there other races in the universe but that their isolationism was not in their best interests.

Faced with an outside threat for the first time in their history, the Queens broke off all but minimal economic cold warfare among one another and decided to gather information about the potential threats and benefits from the alien governments. When a consensus was reached that contact with other races was a necessity, for the first time in their planet's history, the Gaim Queens collectively combined their Genetic samples and manipulated the Genetic materials in their eggs to achieve a new specific class of Gaim. The product of which was an ambassador class Gaim, to represent the entire species and all of the Queens. Noticing that so many of the alien races were bipedal, the new ambassadors were designed to be likewise. As such, the physical appearance of the ambassador Gaim are not physically representative of the Gaim in their native homeworld.

Technology

Given their nature, the Gaim are leaders in the biological sciences. Not only are the Queens able to manipulate Gaim Genetic material, they can produce drones that can manipulate alien Genetic material. The top imports from N'chakrah are biological computers, drugs, and bio-weaponry. The Gaim hardware industry lags behind quite a bit.

Military

Gaim warrior drones, the ground forces of the Gaim Intelligence are of the fiercest, toughest soldiers among all of the known races. As it is with all Gaim, the warriors are Genetically engineered for their specific military tasks. Since making contact with alien worlds, the Queens have taken to hiring out troops and advisors as mercenaries. The Gaim have developed a fighter craft called the "Shiv'tel". A living fighters grown from the weapons vats that use an organic interface that makes the computer and mechanical controls of similar ships appear clumsy.

Due to the relatively new discovery of space and other races, the Gaim posses only a few spaceships: mostly repurchased Centauri cruisers, scavenged Markab vessels picked up on the open market and obsolete Brakiri freighters. However, they have investing heavily in up-to-date warships and the infrastructure necessity to build their own orbital Ship Yards.

When the Centauri began to decommission some of their older Primus class battle cruisers in late 2261, the Gaim were amongst the first to purchase them. The knowledge gained by studying these relatively advanced ship lead the Queens to quickly begin designing new workers to use them.

Colonies

The Gaim have yet to establish any permanent presence is space beyond orbital stations and shipyards.

Interstellar Relations

The Gaim usually judge other races in terms of their power, be it physical, technological, political or economic and the Queens have made an effort to forge alliances with those they believe cen benefit the Gaim. Races that appear weak or are generally dismissed as having no use to the Queens. Despite this and perhaps because of their innate nature as smaller members of a larger superorganism, the Gaim Queens were among the first to join the Interstellar Alliance, the Queens recognising that isolation means certain death.

Races such as the Llort, Grome, Hyach, Hurr in and of themselves hold no interest for the Queens, while on the other hand the Minbari, Centauri, Abbai, Humans and Brakiri are held in some regard, or what passed for respect among the Queen.

The Narn on the other hand, being the ones that made first contact with the Gaim though a failed invasion of their homeworld are considered to be enemies of the Gaim Intellegence. Until joining the Interstellar Alliance the Gaim had had no direct dealings with the Yolu or pak'ma'ra at all while what contact they did have with the Vree, caused to Gaim to label them as "annoying". The Gaim did however manage to acquire pak'ma'ra designed translators.[2][3][4]

References

Other Sources