"It was jet-black. A shade of black so deep, your eye just kind of slides off it. And it shimmered when you looked at it. A spider, big as death and twice as ugly. When it flies past, it's like you hear a scream in your mind."
Easily distinguished by its spiny, almost spider-like shape and its constantly undulating black skin, Shadow vessels are known to have a deeply unsettling effect on sentients and can somehow project a scream-like noise into the mind of any that get near it as it goes by.
Even inactive, a Shadow Vessel is extremely dangerous. Dr. Mary Kirkish reported that during the dig at Syria Planum in 2253, a worker who touched the skin of the buried craft with his bare hands was instantly killed, "as if the life was just sucked right out of him" while a telepath who tried scanning it was driven insane.
An extremely powerful war machine, its primary beam weapon has an energy output on par with a controlled thermonuclear reaction and can effortlessly cut through even a four-mile-wide space station from a range of around a dozen miles. A direct hit from this weapon is under normal circumstances sufficient to destroy almost any known ship and a fully operational Shadow Vessel never misses.
The Shadow vessel also possesses a weapon capable of destabilizing jump points. When fired into an active hyperspace vortex it causes the formed jump point to quickly collapse, which leads to a massive shockwave that will destroy any ships caught in the blast radius.
Aside from their role as front-line warships, Shadow Vessels also act as mother ships to a number of smaller craft including transports and a complement of fighters. They have even been known to capture and take on board small non-Shadow craft such as an Earth Alliance Starfury.
Like most Shadow Technology, these ships require a living component to operate. This take the form of a specially prepared sentient being that, once merged, acts as the ship's central processing unit. The only known weakness in this system is susceptibility to telepathic interference. A sufficiently strong telepath can effectively "jam" a ship's systems leaving it vulnerable to attack from conventional energy weapons.
Like all First One ships, save the Vorlons and Lorien's Vessel, Shadow vessels have never been observed utilising normal Jump points and instead appear to "phase" between normal space and Hyperspace.
They have however been observed operating in planetary atmospheres in temperatures exceeding 12,000 standard units and gravity wells well over 2 standard gravities before succumbing to the pressure.
Behind the Scenes Edit
- ↑ Into the Fire - Assumes none were left behind
- ↑ 2.0 2.1 2.2 The Long, Twilight Struggle
- ↑ Babylon 5 Season 3 DVD - Special features, Universe of Babylon 5: Shadow Dossier
- ↑ The Fall of Night
- ↑ The Exercise of Vital Powers
- ↑ 6.0 6.1 Messages from Earth
- ↑ Deadly Relations - Bester Ascendant
- ↑ JMS post on CIS - 2/23/1996 2:33:00 PM
- ↑ 9.0 9.1 Matters of Honor
- ↑ Shadow Dancing
- ↑ Z'ha'dum (episode)
- ↑ Ship of Tears
- ↑ Walkabout
- ↑ The Coming of Shadows
- ↑ The Hour of the Wolf
- ↑ B5Scrolls
- Other Sources
|Shadow Ship Classes|
|Shadow Vessel Fighter Scout Transport Death Cloud|